A Small Break From Work
A month spent building the Workbench, reviving Living World, creating Agnostic Knowledge, and starting a Game Composer while ADK waited patiently.
Peter's posts tell the human side of Living World: new game ideas, important choices, changes of direction, lessons learned, and the experience of developing the project with AI assistance.
The newest posts appear first below.
A month spent building the Workbench, reviving Living World, creating Agnostic Knowledge, and starting a Game Composer while ADK waited patiently.